UpdatePTUDevCtrl/apism/apism_tcp_client.cpp

167 lines
4.0 KiB
C++

#include "apism_tcp_client.h"
#include <QHostAddress>
#include <QTimer>
ApismTcpClient::ApismTcpClient(const QString & hostname,
const QString & port,
QObject *parent)
: QObject(parent)
, hostname(hostname)
, port(port)
, responseTimerTimeoutCounter(0)
{
this->responseTimeoutTimer = new QTimer(this);
this->responseTimeoutTimer->setInterval(10000);
this->responseTimeoutTimer->setSingleShot(true);
connect(this->responseTimeoutTimer, SIGNAL(timeout()), this, SLOT(onResponseTimeoutTimerTimeout()));
socket = new QTcpSocket(this);
connect(socket, SIGNAL(connected()), this, SLOT(onSocketConnected()));
connect(socket, SIGNAL(disconnected()), this, SLOT(onSocketDisconnected()));
connect(socket, SIGNAL(readyRead()), this, SLOT(onSocketReadyRead()));
connect(socket, SIGNAL(bytesWritten(qint64)), this, SLOT(onSocketBytesWritten(qint64)));
}
void ApismTcpClient::connectToHost()
{
int portNumber = this->port.toInt();
this->socket->connectToHost(QHostAddress(this->hostname), portNumber);
}
void ApismTcpClient::connectToHost(const QString & hostname, const QString & port)
{
qCritical() << "ApismTcpClient::connectToHost(" << hostname << ", " << port << ")";
int portNumber = port.toInt();
socket->connectToHost(hostname, portNumber);
}
void ApismTcpClient::closeConnection()
{
socket->close();
}
bool ApismTcpClient::isConnected()
{
bool result = false;
QAbstractSocket::SocketState socketState = socket->state();
switch (socketState) {
case QAbstractSocket::UnconnectedState:
/* FALLTHRU */
case QAbstractSocket::HostLookupState:
/* FALLTHRU */
case QAbstractSocket::ConnectingState:
result = false;
break;
case QAbstractSocket::ConnectedState:
/* FALLTHRU */
case QAbstractSocket::BoundState:
result = true;
break;
case QAbstractSocket::ClosingState:
/* FALLTHRU */
case QAbstractSocket::ListeningState:
result = false;
break;
}
return result;
}
void ApismTcpClient::sendData(const QByteArray & message)
{
//qCritical() << "ApismTcpClient::send: " << message;
this->sendQueue.enqueue(message);
if (this->isConnected()) {
this->private_sendData();
}
else {
this->connectToHost();
}
}
/**
* @brief ApismTcpClient::private_sendData
*
* Precondition is that queue is not empty.
*/
void ApismTcpClient::private_sendData()
{
// take message from queue
QByteArray ba = this->sendQueue.dequeue();
qCritical() << "ApismTcpClient::send: " << QString(ba);
socket->write(ba);
socket->flush();
// start timeoutTimer
this->responseTimeoutTimer->start();
}
void ApismTcpClient::onSocketConnected()
{
qCritical() << "ApismTcpClient: Connected!";
if (this->sendQueue.size() > 0) {
this->private_sendData();
}
}
void ApismTcpClient::onSocketDisconnected()
{
qCritical() << "ApismTcpClient: Disconnected!";
qCritical() << " -> SocketErrorString: " << socket->errorString();
if (this->sendQueue.size() > 0) {
this->connectToHost();
}
}
void ApismTcpClient::onSocketBytesWritten(qint64 bytes)
{
Q_UNUSED(bytes)
}
void ApismTcpClient::onSocketReadyRead()
{
QByteArray readData;
// stop timeoutTimer
this->responseTimeoutTimer->stop();
readData = socket->readAll();
qCritical() << "ISMAS received: " << QString(readData);
emit this->receivedData(readData);
this->socket->close();
}
void ApismTcpClient::onResponseTimeoutTimerTimeout()
{
if (this->sendQueue.size() == 0) {
return;
}
emit this->responseTimeout();
qCritical() << "ApismTcpClient::onResponseTimeoutTimerTimeout() --> skip this message, send next command, if available.";
// Try next command
this->sendQueue.removeFirst();
if (this->sendQueue.size() > 0) this->private_sendData();
}