Propagate Signal coinAttached
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@ -47,6 +47,7 @@ ATBDeviceControllerPlugin::ATBDeviceControllerPlugin(QObject *parent)
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_payStopByEscrow()), this, SLOT(onCashPayStopByEscrow()), Qt::QueuedConnection);
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_payStopByEscrow()), this, SLOT(onCashPayStopByEscrow()), Qt::QueuedConnection);
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_payStopByError()), this, SLOT(onCashPayStopByError()), Qt::QueuedConnection);
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_payStopByError()), this, SLOT(onCashPayStopByError()), Qt::QueuedConnection);
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_payStopByTimeout()), this, SLOT(onCashPayStopByTimeout()), Qt::QueuedConnection);
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_payStopByTimeout()), this, SLOT(onCashPayStopByTimeout()), Qt::QueuedConnection);
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_coinAttached()), this, SIGNAL(coinAttached()), Qt::QueuedConnection); // check for errors, switch to mode IDLE
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_doorServiceDoorOpened()), this, SLOT(onServiceDoorOpened()), Qt::QueuedConnection); // switch to ModeSERVICE
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_doorServiceDoorOpened()), this, SLOT(onServiceDoorOpened()), Qt::QueuedConnection); // switch to ModeSERVICE
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_doorVaultDoorOpened()), this, SLOT(onVaultDoorOpened()), Qt::QueuedConnection); // Screen?? with message
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connect(dynamic_cast<QObject*>(hw), SIGNAL(hwapi_doorVaultDoorOpened()), this, SLOT(onVaultDoorOpened()), Qt::QueuedConnection); // Screen?? with message
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