Update interfaces.h
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@ -24,7 +24,8 @@ struct T_emp
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// dynamic:
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// dynamic:
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uint8_t state; // step counter of EMP (electronic coin checker) FSM (finite state machine):
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uint8_t state; // step counter of EMP (electronic coin checker) FSM (finite state machine):
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// 0=start command
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/*
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// 0=start command
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// 1=powered, do emp ini, send reset
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// 1=powered, do emp ini, send reset
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// 2=delay
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// 2=delay
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// 3=wait for response, requesting status after response
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// 3=wait for response, requesting status after response
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@ -39,7 +40,7 @@ struct T_emp
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// 90: stop all, 1s delay
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// 90: stop all, 1s delay
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// 99: off, all stopped
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// 99: off, all stopped
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*/
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uint8_t pollingRunning;
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uint8_t pollingRunning;
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uint8_t paymentRunning;
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uint8_t paymentRunning;
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@ -238,6 +239,7 @@ struct T_dynamicCondition
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uint8_t lastVDoorState;
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uint8_t lastVDoorState;
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uint8_t lastCBstate;
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uint8_t lastCBstate;
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char paymentInProgress;
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char paymentInProgress;
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// Version Szeged: aug2023
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// 0: stopped by timeout
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// 0: stopped by timeout
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// 1: running 2: wait4lastCoin
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// 1: running 2: wait4lastCoin
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// 3: payment stopped manually, coins in Escrow
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// 3: payment stopped manually, coins in Escrow
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@ -246,6 +248,21 @@ struct T_dynamicCondition
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// 6: coins encashed 7:coins returned
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// 6: coins encashed 7:coins returned
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// 8: CoinChecker or MDB on Error
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// 8: CoinChecker or MDB on Error
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// since Schoenau with bill and changer, nov2023
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//0 = no payment
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//will be set to 1 by cash_startCollection()
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//neu 1: wait for devices getting ready for payment
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//2 = payment,
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//3 = wait for last coin/bill
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//4 = Bezahlvorgang manuell beendet
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//5 = payment stopped autom, amount collected, coins in Escrow
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//6 = Bezahlvorgang beendet weil ZK voll
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//4,5,6: payment done, keep on polling, wait for cash or return command
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//7 = encash collected money from coin escrow into cash box
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//8 = return "amountToReturn", can be complete inserted amount or only overpayment
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//9 = wait for changer result
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//10= print refund receipt with "amountToReturn"
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char res1;
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char res1;
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uint16_t U_Batt;
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uint16_t U_Batt;
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@ -397,6 +414,7 @@ struct T_bna
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};
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};
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class DownloadThread;
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class hwinf
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class hwinf
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{
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{
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@ -2252,14 +2270,23 @@ public:
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virtual void bna_requestCurrentNotes() const {}
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virtual void bna_requestCurrentNotes() const {}
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// send command to DC in order to get transaction data
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// send command to DC in order to get transaction data
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virtual uint8_t bna_getCurrentNotes(uint16_t latestBill, uint16_t *currentNotes) const {
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virtual uint8_t bna_getCurrentNotes(uint16_t latestBill, uint16_t *currentNotes) const
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{
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Q_UNUSED(latestBill);
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Q_UNUSED(latestBill);
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Q_UNUSED(currentNotes);
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Q_UNUSED(currentNotes);
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return 0;
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return 0;
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}
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}
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// returns number of collected bank notes since start-command (current transaction)
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// returns number of collected bank notes since start-command (current transaction)
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// latestBill: last accepted bank note, value in cent
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// return value: numbers of bills or 99 in case of error
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// currentNotes an array with up to 16 (further) notes collected
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// latestBill: not used
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// in case of error: currentNotes[0,1,2,3] = 1..4 error number(s)
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// in normal case:
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// currentNotes[0]: last bill in cent (e.g. 1000 = 10€)
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// currentNotes[1]: bin 1 = bill is still in escrow else bill is stacked
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// note: by now (dec2023) escrow is not used, bills always go to stacker (box)
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// currentNotes[2]: total sum of bills in cent, low word (16bit)
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// currentNotes[3]: total sum of bills in cent, high word (16bit)
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virtual void bna_requestStackerLevel() const {}
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virtual void bna_requestStackerLevel() const {}
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@ -2273,9 +2300,73 @@ public:
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// countOfBills[1] for 10€ and so on
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// countOfBills[1] for 10€ and so on
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// download device controller
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virtual bool dcDownloadRequest(QString const &fileToDownload) const {
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Q_UNUSED(fileToDownload);
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return false;
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}
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virtual bool dcDownloadRequested() const { return false; }
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virtual bool dcDownloadResetRequest() const { return false; }
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virtual bool dcDownloadRequestAck() const { return false; }
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virtual bool dcDownloadRunning() const { return false; }
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virtual bool dcDownloadFinished() { return false; }
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virtual bool dcDownloadReportStart() const { return false; }
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virtual bool dcDownloadReportRunning() const { return true; }
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virtual bool dcDownloadReportFinished() { return true; }
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virtual bool dcDownloadThreadStart() { return false; }
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virtual bool dcDownloadThreadRunning() const { return true; }
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virtual void dcDownloadThreadFinalize(DownloadThread *) {}
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virtual bool dcDownloadThreadFinished() const { return true; }
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virtual bool dcDownloadReportThreadStart() { return false; }
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virtual bool dcDownloadReportThreadRunning() const { return true; }
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virtual void dcDownloadReportThreadFinalize() {}
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virtual void dcDownloadReportThreadQuit() {}
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virtual bool dcDownloadReportThreadFinished() const { return true; }
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virtual QString dcDownloadFileName() const { return ""; }
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virtual bool dcDownloadSetRequested(bool requested) {
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Q_UNUSED(requested); return false;
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}
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virtual bool dcDownloadSetRunning(bool running) {
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Q_UNUSED(running); return false;
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}
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virtual bool dcDownloadSetFinished(bool finished) {
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Q_UNUSED(finished); return false;
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}
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virtual void dcDownloadSetTotalBlockNumber(uint16_t totalBlockNumber) {
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Q_UNUSED(totalBlockNumber);
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}
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virtual void dcDownloadSetCurrentBlockNumber(uint16_t currentBlockNumber) {
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Q_UNUSED(currentBlockNumber);
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}
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virtual bool dcDownloadGetRequested() const { return false; }
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virtual bool dcDownloadGetRunning() const { return false; }
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virtual bool dcDownloadGetFinished() const { return false; }
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virtual uint16_t dcDownloadGetTotalBlockNumber() const { return 0; }
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virtual uint16_t dcDownloadGetCurrentBlockNumber() const { return 0; }
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virtual QObject const *getAPI() { return nullptr; }
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signals:
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signals:
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/*
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NOTE: the difference between a virtual Qt signal and a normal Qt signal:
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A Qt virtual signal is a connection that is established using a pointer
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or reference and is not connected to an object or data. It is therefore
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not bound to a particular object, but to a specific class (object type).
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Qt virtual signals are useful because they allow you to create
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connections without worrying about whether an object or a specific data
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element has been destroyed.
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https://www.youtube.com/watch?v=HTH3VFfqsXw
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*/
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virtual void hwapi_reportDCDownloadStatus(QString const&) const {}
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virtual void hwapi_reportDCDownloadSuccess(QString const&) const {}
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virtual void hwapi_reportDCDownloadFailure(QString const&) const {}
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virtual void hwapi_templatePrintFinished_OK(void) const=0;
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virtual void hwapi_templatePrintFinished_OK(void) const=0;
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virtual void hwapi_templatePrintFinished_Err(void) const=0;
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virtual void hwapi_templatePrintFinished_Err(void) const=0;
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@ -2299,6 +2390,7 @@ signals:
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virtual void hwapi_doorCBinAndAllDoorsClosed(void) const=0;
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virtual void hwapi_doorCBinAndAllDoorsClosed(void) const=0;
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virtual void hwapi_doorAllDoorsClosed(void) const=0;
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virtual void hwapi_doorAllDoorsClosed(void) const=0;
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virtual void hwapi_coinAttached() const = 0;
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// NOTE: declaring a "pure virtual" "signal" should be an error and thus not valid.
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// NOTE: declaring a "pure virtual" "signal" should be an error and thus not valid.
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/* GH Version, bringt Fehler
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/* GH Version, bringt Fehler
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